Magic 「魔法, mahō」 is the embodiment of an "idea" that produces some effect in accordance with a specified law. As an example, a magic releases images that "saps away heat" in the form of energy, and as an ancillary effect, physical phenomena such as ice and fireballs are generated. Since the physical phenomena are not the main focus and the main subject is the embodied image, the effect is extended to spiritual life-forms.
Spells[]
The casting of spells requires mages to use incantations and/or hand signs to focus an image and mana to conjure magic. Magic incantations and hand signs are just tools used to help increase focus and give the caster a solid image of the spell; as a result, those capable of clearly visualizing the spell's desired result can cast it without incantation or hand sign.[1]
More powerful spells will require greater concentration and longer incantations to perform, with some even needing years to complete due to their complexity.
Four main magic types[]
Aspectual magic[]
Ellen using Icicle Lance.
Aspectual magic 「元素魔法, genso mahō」 is magic cast directly using magicules. It operates by controlling the surrounding magicules or the user's own reserves to bend the laws of nature, using the caster's mana and imagery as a medium.
The created phenomena is unaffected by other physical factors — for example, magical flames conjured using aspectual magic cannot be extinguished by ordinary water. However, it can be disrupted or disabled by spells and properties affecting magicules like Mana Jamming or Holy Field.
Elemental magic[]
Treyni using Aerial Blade.
Elemental magic 「精霊魔法, seirei mahō」 has a lot of offensive spells that are similar to aspectual magic. It borrows the power of spirits by using a small amount of the user's energy as a catalyst. Elemental magic that uses the power of elementals — beings whose existences are based on natural phenomena — obeys the laws of physics and can be cast even under an Anti-magic Area.
Elemental magic requires no chants and anyone can use it as long as they are connected with their contracted elementals. However, it is necessary to be liked by elementals in order to be recognized and form a contract. Higher level users can even summon their contracted elementals and utilize their power directly, by ordering them to attack or fusing with the summoner.
Holy magic[]
Hinata using Disintegration.
Holy magic 「神聖魔法, shinsei mahō」 is, in essence, magic that manipulates holy power and purifies magicules via the power of faith 「信仰の力, shinkō no chikara」 of the user. It can be considered a type of elemental magic that requires making a pact with a spirit that is their god.
Holy magic can be applied to a wide variety of effects including dispelling curses, curing illness, and healing wounds. Although its number of offensive spells is low, they're highly effective against almost all monsters, especially undead.
Furthermore, if one's faith is strong enough, one can perform miracles of God 「神の奇跡, kami no kiseki」, which are holy magic spells that use spiritrons, the basic building blocks of all spiritual matter. These advanced and powerful spells are on par with ultimate skills.
Summoning magic[]
Rimuru summoning daemons.
Summoning magic 「召喚魔法, shōkan mahō」 is a branch of magic that involves summoning a living being from another plane of reality and requires a mastery of spatial type magic to perform. The most common uses of summoning magic are to summon daemons, elementals, and monsters.
Other types[]
Dark magic[]
Dark magic 「暗黒魔法, ankoku mahō」 is a type of magic used primarily by daemons.
Engraving magic[]
Engraving magic 「刻印魔法, kokuin mahō」 or rune magic is less an independent type of magic and more a technique that employs runes to "enchant" people or objects with various spells, allowing them to use magic without possessing related knowledge or skills.
It can also be used to design fully autonomous, self-sustaining magical devices like the automatic barrier generator installed along the pathway connecting Tempest and the Kingdom of Blumund.
Illusion magic[]
Illusion magic 「幻覚魔法, genkaku mahō」 is a type of magic that draws from both aspectual magic and elemental magic and functions by manipulating the spiritual body of a target or the user themself to achieve a wide-variety of effects. Its effects can range from simple effects that target the senses to more complex offensive magic that directly damage the spiritual body.
Physics magic[]
Physics magic 「物理魔法, butsuri mahō」 refers to a newly synthesized magic by Rimuru that has a purely physical output. The output does not interfere with or is maintained by magicules and is therefore able to bypass any kind of anti-magic defenses.
Primitive Magic[]
Primitive magic 「原初の魔法, purimitibu majikku」
Soul magic[]
Soul magic 「霊魔法, rei mahō」 is a type of magic used by Elemental souls, which can naturally manipulate the laws of the world concerning their respective element.
True Dragon magic[]
True Dragon magic 「竜種魔法, ryūshu mahō」 is a type of magic intrinsic to the True Dragons and those that possess their factors.
Miscellaneous & unknown[]
- Day-Night Inversion 「昼夜反転, chūya hanten」
- Maze Mist 「霧の迷路, meizu misuto」