Kingdom of Falmuth

The Kingdom of Falmuth, (alt. Falmuth Kingdom), was a country west of Dwargon known as the gateway to the western nations. The country was brought to ruin and was passed down on to later generations as a country that was destroyed because of a Demon Lord's Wrath. It was then replaced by the Farmenas Kingdom after abdication of King Edmaris Falmuth and subsequently, King Edward.

Background
Due to its location, the Kingdom of Falmuth could have been considered as the main trading partner of the Armed Nation of Dwargon for hundreds of years. Without the need to traverse hazardous terrain, it was advantageous for direct transactions. Therefore, a great deal of profit was earned from selling imported goods at extortionate prices, as well as goods and service consumptions by merchants and adventurers who were travelling to Dwargon.

However, the rise of Jura Tempest Federation caused a sharp decline in the numbers of passing merchants and adventurers. As it was safer and cheaper to access Dwargon via Tempest, the geopolitical advantage possessed by the Kingdom of Falmuth was lost. Moreover, adventurers could sell the materials they harvested to merchants staying in Tempest, eliminating the needs to travel through Falmuth altogether.

For the Kingdom of Falmuth, which mainly relies on trade and tourism for income, this was a matter of life and death. Due to the neighboring Dwargon Kingdom being an excellent industrial kingdom, the local level of industry was low. There were no local specialties, nor mineral resources available for mining. The local agriculture was at a level where the people wouldn't starve, but the tax gained wouldn't have been enough to cover the national spending.

In order to reclaim their economical advantage, they launched an invasion of Tempest, which triggered series of events that led to the downfall of the kingdom.

Tax Revenue
The Kingdom of Falmuth was a large country with a total population of 30 million, the tax revenue that the national treasury received each year was about 5 million gold coins.

Foreign Relations
Leveraging their geographical advantage, the Kingdom of Falmuth profited greatly by acting as a gateway to trade with Armed Nation of Dwargon. This allowed the country to grow into one of the most powerful country among the Western Nations.

Military
Falmuth was a vast nation. With the resources it had at hand, it could mobilize a maximum of a 100,000 soldiers. The elites among them include:


 * Falmuth Royal Knight Corps: 5,000 members. The all-powerful army led by Folgen, its captain. Serving the king directly, it was a pack of elites, allowed to move freely under the king's orders. Each one of them rated a B in battle, and they boasted a reputation as the most powerful fighters among the Western Nations.


 * Falmuth Sorcerer Alliance: 1,000 members. A group of royal magic academy graduates led by Razen. Each one of them was an expert in magic, handpicked for their unique gifts in battle-oriented spells.


 * Falmuth Noble Knight Federation: 5,000 members. An elite corps of composed of specially selected soldiers (including some of the younger nobles) who served the upper levels of nobility directly. They were a force to have been reckoned with, even if they were primarily career soldiers with only sparse experience in actual combat.


 * Falmuth Mercenary Brigades: 6,000 members. This group was normally charged with keeping the peace inside and outside Falmuth with a bare minimum of members, but they could have been conscripted for emergencies and have their full strength taken advantage of. Their ranks contained a wealth of ambitious young men and women eager to prove themselves in battle and earn a spot in the ordained knight rolls.

Otherworlders
Falmuth would perform summoning rituals regularly to summon otherworlders and bind them as living weapons for the country. These are some examples of summoned otherworlders in Falmuth:

Folgen
To Be Added.

Shogo Taguchi
To Be Added.

Kyoya Tachibana
To Be Added.

Kirara Mizutani
To Be Added.

pt-br:Reino Farmas