Magic

Magic (魔法) is the technique of projecting an idea into reality via a medium, usually Magicules.

Elemental Magic
Elemental Magic (元素魔法) is magic cast directly using magicules. It operates by controlling the surrounding magicules to bend the laws of nature, using incantations as a medium. High level majin can cast spells by drawing energy solely from their own magicule pool, and at an even higher level, some can get by without the need for incantations.

The created phenomena is unaffected by other physical factors - for example, magical flame conjured using elemental magic cannot be extinguished by water. However, it can be disrupted or disabled by spells and properties affecting magicules, like "Magic Jamming," "Holy Field" and "Anti-Magic Area."

Five basic elements exist, namely Earth, Water, Fire, Wind and Space. Above them lies three advanced elements: Light, Darkness, and Time.

Known Elemental Magic includes:
 * Icicle Lance
 * Fire Ball
 * Wind Blade
 * Spatial Travel

Spirit Magic
Spirit Magic (精霊魔法) has a lot of offensive spells that are similar to Elemental Magic. It borrows the power of the spirits by using magicules as compensation, which are then converted into Natural Energy. Since Spirit Magic utilizes the power of spirits — beings whose existence are based on natural phenomena, it obeys the laws of physics and can be cast even when an anti-magic field is active.

Spirit Magic requires no chants and anyone can use it as long as they are connected with their contracted spirits. However, it is necessary to be liked by spirits in order to be recognized and form a contract. Higher level users can even summon their contracted spirits and utilize their power directly, by ordering them to attack or fusing with the summoner.

Holy Magic
Holy Magic (神聖魔法): Holy magic is, in essence, magic that manipulates spiritrons. It can be used for healing, resurrection, or as means of direct attack.

It is a force stemming from faith, working in a similar way as spiritual magic. A pact was involved, and the user is borrowing power from a higher entity to cast the spells. The user doesn't need to gather magicules from the atmosphere, and it wasn’t affected by the magic strength within the user. If the user has the right knowledge and enough time for chanting, they could weave powerful magic without exerting a great deal of energy.

However, if the individual has enough power and the know how, s/he can cast holy magic without praying to a higher entity.

Summoning Magic
Summoning Magic (召喚魔法) summons another entity to serve or fight on behalf of the summoner. To activate the magic, the user has to conjure a magic circle and prepare their offerings in the forms of magicules, life force or material objects. The summoned entity can be regular monsters, spirits or demons. Summoning stronger beings require more powerful summoners and greater offerings,

Individuals more powerful than expected can sometimes appear during the summoning act. However, it could be detrimental if the summoner doesn't have the power to control the summoned entity. For example, Guy Crimson annihilated both the summoner and their opposing nation.

Illusion Magic
Illusion Magic (幻覚魔法): As the name implies, illusion magic creates illusions that confuses the target's senses. Elves living in Jura Forest are known to use illusion magic to conceal their village from intruders.

Engraving Magic
Engraving Magic (刻印魔法): Magic activated via engraved runes, which allows the user to use magic without having related knowledge or skills. It can be used to design fully autonomous magical devices that are self-sustaining, like the automatic barrier generator installed along the pathway connecting Tempest and the Kingdom of Blumund.

Creation Magic
Creation Magic (創造魔法): Magic that allows the user to create weapons and substances, hence it's a level above engraving magic. It is commonly utilized by demons to create their weapons and clothing.

It can also be used to create golems which can then be possessed by a demon or spirit. The quality of the golem depends on the materials used to craft it, and the level of the incarnated demon or spirit. If the creature possesses little intelligence, the resulting golem will be poor. Magisteel has proven to be an exceptional material as it was used to create Beretta's body. A well-crafted golem is several times stronger than one quickly whipped up by a simple golem spell.

Mental Magic
Mental Magic (精神魔法): Magic that directly interferes with the target's mind, causing fear, confusion or even outright controlling the target. It can be cast directly or take effect through an object as a medium. Prominent examples would be Clayman's puppeteering magic and the Jewel of Domination.

Nuclear Magic
Nuclear Magic (核撃魔法) is a catchall term for high output tactical magic, usually used against large groups of enemies. Many of them are based on elemental magic, but it's not always the case. They are so powerful that most humans have to prepare rituals and cast them in groups. However, Primordial demons can easily cast them on their own due to their expertise in magic. Known nuclear magic includes:


 * Nuclear Cannon - Fires a powerful heat ray straight ahead. This is one of the most powerful magic against a single target.
 * Nuclear Flame - Creates a nuclear explosion enveloping a large area.
 * Death Streak - Showers a wide area with deadly radiation that completely destroy the flesh and soul of all living beings, while leaving material objects intact.
 * Gravity Collapse - Creates a localized gravitational field disruption, resulting in an artificial supernova and subsequently, a black hole. This is the most destructive nuclear magic that encompasses both physical and magical phenomena, making it very hard to defend against.

Physics Magic
Physics Magic (物理魔法) refers to any Magic that has a purely physical output that is not interfered or maintained by magicules and therefore able to bypass any kind of anti-magic defenses. Prominent examples include Rimuru's Megiddo and Argos.

pt-br:Magia Магия