Armed Nation of Dwargon

The Armed Nation of Dwargon (武装国家ドワルゴン) is home to the Dwarves. It is located north of the Jura Forest inside an underground cavern in the Canaat Mountains.

Background
Dwargon is made up of three major cities, with "Central" being its capital. It was founded roughly a thousand years ago by the Hero King Guran Dwargo, using a naturally occurring hollow at the base of the Canaat Mountains as its foundation. The gates to the capital are the only point of entry, making it a natural fortress that has survived against many enemy attacks. Being inside a large underground cavern, the environment is naturally a bit chilly, but with the help of magic that is never a concern as the temperature can freely be altered to the people's convenience.

Government
Dwargon is a traditional monarchy that is ruled over by a king and a board of ministers. It has a typical class system with nobility and the upper class, although their status does not prevent them from fulfilling their mandatory military service.

Military
Dwargon's army is composed of 7 corps, each tasked with different roles. The three support groups working behind the scenes are the engineer corps, logistics corps, and the first-aid corps. The three main groups acting on the front lines are the heavy attack corps, the magic attack corps, and the magic support corps. In addition there are the royal guards and Pegasus Knights – a secret force under the direct control of the king.

Economy
Most of Dwargon's national revenue is generated entirely from its technological output, relying on its engineers and craftsmen. The remainder comes from the sale of products such as clothing, medicine and magic tools that make use of spirit engineering; smithing, construction, and coin minting are also included. Despite being an independent nation, Dwargon does not produce enough food to sustain its massive population and relies on imports from other countries, the Kingdom of Falmuth being its main trading partner for centuries due its close proximity to Dwargon and being the only western nation to provide a safe route of travel for merchants and traders to and from the dwarven kingdom. Following the rise of the Jura Tempest Federation, Falmuth lost their trade monopoly with Dwargon, allowing merchants and traders to enter Dwargon's market via the highway network built and maintained by Tempest.

Dwargon regulates and distributes its own currency, with its minted coin being the most widespread form of currency in the world, seeing use even within the Eastern Empire. It is also one of the few countries to enjoy an open trade relationship with the Sorcerer's Dynasty Sarion.

Specialty
Among Dwargon's many technological feats, their success in the field of Spirit Engineering (精霊工学) is the most promising. It aims to study phenomena produced by Elementals and make use of it through manmade technology. Despite failing, the efforts of the engineers that worked on the "Magic Soldier" project earned the praise of Ramiris, who later built on their failure to create the Elemental Colossus. As part of the relationship Dwargon has with Tempest, the two nations have collaborated extensively in developing new technology, culminating in the creation of the Demon Colossus.

Eastern Empire
Dwargon was able to establish diplomatic relations with the Eastern Empire and has avoided a potential invasion for a brief period which came to end when the Empire waged war. Following the Empire's surrender, Dwargon established diplomatic relations with them once more.

Jura Tempest Federation
Due to being the first nation to back Tempest, Dwargon has earned the most trust from them out of any country and enjoys a close relationship — one that continually pays dividends in the form of new technology and exotic goods. Gazel and his vassals have expressed great interest in Tempest's alcohol.

Trivia

 * This is where the Elves' hostess club, Butterflies of the Night (夜の蝶), is located.

Gallery
Reino de Dwargon pt-br:Nação Armada Dwargon Дваргон Zbrojne Państwo Dwargon