Rimuru Tempest/Abilities and Gear

Ultimate Skills

 * Raphael, Lord of Wisdom - The evolution of Wise One after sacrificing Degenerate.
 * Mind Accelerate - Lets user extend their thoughts by up to a million times.
 * Analyze and Assess - Analyzes and assesses the target.
 * Parallel Operation - Operates on any matter the user wishes to analyze, separating it from the regular thought process. Any process under Parallel Operation is affected by Mind Accelerate and therefore sped up by a million times.
 * Cast Cancel - Annuls the casting period required when using Magic, etc.
 * All of Creation - Allows the user to fully comprehend any non-concealed phenomenon as long as they have a certain amount of knowledge beforehand.
 * Synthesize - Transforms two differing targets into a single object.
 * Separate - Release the properties inherent to the target and make it into a separate object. (The original object may disappear if it has no physical form.)
 * Skill Modification - Allows the user to modify or even evolve skills under the right circumstances.
 * Future Attack Prediction - Allows the user to see from a series of outcomes which is going to happen.


 * Beelzebuth, Lord of Gluttony - Evolved from Gluttony after sacrificing Merciless.
 * Predation - Absorbs the target into the user's body. Chance of success is lowered if the target has a consciousness of any kind. "Predation" can be used on organic, inorganic and non-physical objects (e.g. spiritual life-forms like Spirits and Demons), as well as Skills, Magic, Arts and any projectile-type attacks of the aforementioned categories, as well as magicules themselves. Compared to its Unique Skill counterpart: "Gluttony", it has been improved and can now ignore space and time to consume anything in the user's perception.
 * Stomach - Stores the predated target. It can also store materials created via Analysis. Items stored in the user's stomach are unaffected by time. Its space is roughly 10x that of Gluttony's.
 * Mimicry - Allows Rimuru to reproduce the form and Skills of absorbed targets. Only available once the target has been fully Analyzed. Originally most intrinsic Skills gained from a predated species could only be used at full capacity by taking the form of said species, but Universal Shapeshift negates that issue.
 * Isolation - Stores harmful effects that are incapable of being analyzed, neutralizing them and breaking them down into magicules.
 * Rot - Inflicts "Rot" on the target, decomposing it if it is organic. Monster corpses partially absorbed in this manner will reward the user with part of the monster's skills. This effect is imbued by Predation.
 * Soul Consume - The ability to seize the souls of anyone begging for their lives, seeking help from the user, retreating, or running away. Once the condition is met, the soul can be seized at any time afterward, from virtually any distance instantly. The user can be informed about any malicious thoughts by the target immediately. The souls of the recently killed can also be seized.
 * Food Chain - Derived from "Receive" and "Provide". An ability that allows the user's subordinates to provide their strength to increase his own. He may also divert some of his strength down to them. "Food Chain" also grants him access to the skills of those connected to him.


 * Uriel, Lord of Vows - The combined state of all the abilities received from "Food Chain" after the harvest festival, using the space manipulating Unlimited Imprisonment as a base.
 * Spatial Domination - The enhanced version of Spatial Manipulation that allows the user to, among other things, Teleport instantly with little to no delay, to a place the user has coordinates of as well as lock the local space around the user to prevent space from being manipulated.
 * Absolute Defense - Provides absolute defense with a multilayer barrier and the severing of space between each layer.
 * Unlimited Imprisonment - Traps the target in an infinitely complex number of spatial dimensions.
 * Law Manipulation - Black Fire and Thunder. Total magical control. Total control of the properties of heat and inertia. The ability to freely store and remove heat from the Stomach. It is also capable of altering reality. Rimuru's version of this ability allows him to use the skills he obtained via Food Chain.


 * Veldora, Lord of Storms - Gained after Beelzebuth ate Veldora's remain's inside the stomach.
 * Summon Storm Dragon: - An ability that calls forth Veldora in his dragon form.
 * Restore Storm Dragon - An ability that copies Veldora's memories into his own mind. In other words, if Veldora dies for some reason, he can replace him or, to put it another way, the “real” Veldora would reside within his own soul.
 * Storm Magic - Allows the user to access Storm Magic.

Unique Skills

 * Great Sage (Wise One) (Evolved into Raphael)
 * Hasten Thought - Boosts thought speed by a thousand times.
 * Analyze and Assess - Analyzes and assesses the target.
 * Parallel Operation - Operates on any matter the user wishes to analyze, separating it from the regular thought process. Any process under Parallel Operation is affected by Hasten Thought and accelerated by a thousand times.
 * Cast Cancel - Annuls the casting period required when using Magic, etc.
 * All of Creation - Allows the user to fully comprehend any non-concealed phenomenon as long as they have a certain amount of knowledge beforehand.
 * Analysis: Analyzes and researches targets taken into the user's body. Lets the user create craftable items. If the required materials are present, a copy of the item can be made. Successful Analysis of the casting method allows the user to learn the target's Skills and Magic. Originally part of Unique Skill Predator.
 * Auto-Battle Mode: Great Sage possesses Rimuru's body. Great Sage's modus operandi is to always pursue the method with the highest probability of success, which reflects in the way it uses Rimuru's body to follow his instructions. Under Great Sage's control, Rimuru's body is capable of using all fully analyzed Skills, Arts, Magic, Attack Moves and any other techniques to their maximum potential even if Rimuru himself can't use them proficiently yet.


 * Gluttony - Evolved from Devourer (Evolves into Beelzebuth)
 * Predation - Absorbs the target into the user's body. Chance of success is lowered if the target has a consciousness of any kind. "Predation" can be used on organic, inorganic and non-physical objects (e.g. spiritual life-forms like Spirits and Demons), as well as Skills, Magic, Arts and any projectile-type attacks of the aforementioned categories, as well as magicules themselves.
 * Stomach - Stores the predated target. It can also store materials created via Analysis. Items stored in the user's stomach are unaffected by time. Its space is roughly 10x that of Devourer's.
 * Mimicry - Allows Rimuru to reproduce the form and Skills of absorbed targets. Only available once the target has been fully Analyzed. Originally most intrinsic Skills gained from a predated species could only be used at full capacity by taking the form of said species, but Universal Shapeshift negates that issue.
 * Isolation - Stores harmful effects that are incapable of being analyzed, neutralizing them and breaking them down into magicules.
 * Rot - Inflicts "Rot" on the target, decomposing it if it is organic. Monster corpses partially absorbed in this manner will reward the user with part of the monster's skills. This effect is imbued by Predation.
 * Receive - Gain the ability to obtain Skills from monsters under the user's influence. The original owner of the received Skill will not lose the Skill because of that.
 * Provide - Grants part of the user's abilities to monsters under the user's influence or linked to the user's soul. It can only provide Skills that the target is compatible with.


 * Devourer (Evolved into Gluttony)
 * Predation - Absorbs the target into the user's body. Chance of success is lowered if the target has a consciousness of any kind. "Predation" can be used on organic, inorganic and non-physical objects (e.g. spiritual life-forms like Spirits and Demons), as well as Skills, Magic, Arts and any projectile-type attacks of the aforementioned categories, as well as magicules themselves.
 * Stomach - Stores the predated target. It can also store materials created via Analysis. Items stored in the user's stomach are unaffected by time. It's space is roughly 41,888 m3.
 * Analysis: Analyzes and researches targets taken into the user's body. Lets the user create craftable items. If the required materials are present, a copy of the item can be made. Successful Analysis of the casting method allows the user to learn the target's Skills and Magic.
 * Mimicry - Allows Rimuru to reproduce the form and Skills of absorbed targets. Only available once the target has been fully Analyzed. Originally most intrinsic Skills gained from a predated species could only be used at full capacity by taking the form of said species, but Universal Shapeshift negates that issue.
 * Isolation - Stores harmful effects that are incapable of being analyzed, neutralizing them and breaking them down into magicules.


 * Merciless (Sacrificed and Integrated into Beelzebuth)
 * The ability to seize the souls of anyone begging for their lives, seeking help from the user, retreating, or running away. Once the condition is met, the soul can be seized at any time afterward across even very long distances instantly, and the user can be informed about any malicious thoughts by the target immediately. The souls of the recently killed can also be seized.


 * Degenerate (Sacrificed and Integrated into Raphael)
 * Synthesis: Transform two differing targets into a single object. Can be used to merge Skills together, evolving them into new skills. More than one Skill can be acquired from the merging depending on the combination used.
 * Seperation - Release the properties inherent to the target and make it into a separate object. (The original object may disappear if it has no physical form).

Intrinsic Skills

 * Infinite Regeneration
 * Enhanced version of Extra Skill Ultraspeed Regeneration. Works even faster than before and can even heal damage to the Spiritual Body.


 * Multilayer Barrier
 * Allows the user to keep several magical barriers imbued with each of their resistances up at all times for very little cost and effort. Each layer protects against a certain type of damage and when damage is absorbed, an appropriate amount of magicules is expended in turn.
 * Universal Sense
 * Allows the user to perceive almost all sensations including but not limited to, Light, Sound, Smell, and Heat.
 * Universal Shapeshift
 * Allows the user to freely change their bodies properties and disguise their appearance.
 * Universal Threads
 * Enhanced version of Sticky-Steel Thread.
 * Enhanced Replication
 * A more durable version of Replication. Capable of being used as an incarnation medium for True Dragons.


 * Demon Lord's Haki
 * A Skill that enhances a magic-based creature's Aura and bends lesser beings to their will, capable of even dealing potentially lethal damage.


 * Absorb (Absorbed into Predator)
 * Dissolve (Absorbed into Predator)
 * Self Regeneration (Evolved into Ultraspeed Regeneration)
 * Allows the user to regenerate lost limbs and injuries over time.

Extra Skills

 * Spatial Motion (Absorbed into Spatial Domination of Uriel)
 * Allows the user the ability to freely connect two spaces provided they have been there before.
 * Black Flame (Absorbed into Law Manipulation of Uriel)
 * Allows the user to freely manipulate black flames made of their internal magical energy. In the right hands the flames can reach several hundred degree's Celsius.
 * Black Thunder (Absorbed into Law Manipulation of Uriel)
 * Allows the user to freely manipulate powerful black lightning.
 * Magic Aura - Allows the user to imbue magical properties into their Aura to combine Arts and Magic.
 * Control Gravity (Absorbed into Law Manipulation of Uriel)
 * Allows the user to manipulate naturally existing gravity waves.
 * Control Particles (Evolved into Control Magic)
 * Allows the user the ability to manipulate virtually all physical matter via magicules.
 * Magic Jamming (Evolved into Control Magic)
 * Allows the user the ability to disrupt the motion of magicules in an extremely large area and makes using magicule based abilities much for difficult for anyone other than the user.
 * Control Magic (Absorbed into Law Manipulation of Uriel)
 * Allows the user the ability to directly interfere with someone else's magicules and disrupt their abilities and also dramatically improve the user's precision in manipulating magicules.
 * Shadow Movement (Absorbed into Spatial Motion)
 * Allows the user the ability to travel long distances by making use of the shadow sub-space.
 * Sticky-Steel Thread (Evolved into Universal Threads)
 * Durable threads made out of the user's own body.
 * Steel Strength
 * Increases the physical strength of the user greatly.
 * Strengthen Body
 * Enhances all of the bodies physical aspects.
 * Ranged Barrier
 * Allows the user to create a barrier in any shape they specify within range.
 * Magic Sense (Absorbed into Universal Sense)
 * Allows the user to observe the interactions between magicules and the matter around them to create a mental image of their surroundings.
 * Sense Soundwaves (Absorbed into Universal Sense)
 * The Evolved form of Skill Ultrasonic Waves, which can release ultrasonic sound waves that might bewilder enemies or cause them to faint as well as pinpoint the user's location and that of others. In addition, this evolved form enables the user to sense soundwaves directly.
 * Sense Heat Source (Absorbed into Universal Sense)
 * Allows the user to sense the heat radiating off living beings. Similar to infrared vision.
 * Keen Smell (Absorbed into Universal Sense)
 * Enhances the user's sense of smell greatly.

Common Skills

 * Telepathy
 * Allows the user to communicate mentally.
 * Thought Communication
 * A stronger version of Telepathy that allows the user to directly share their thoughts and experiences with the target(s). It's effective range is about 1km.
 * Poison Breath
 * Allows the user to unleash a corrosive poison breath attack.
 * Paralysis Breath
 * Allows the user to unleash a paralyzing breath attack.
 * Body Armor
 * Allows the user to form a scaly armor around their entire body (or selectively) which is harder than steel.
 * Ultrasonic Waves
 * Allows the user to manipulate ultrasonic waves both as a weapon and for auditory communication.

Resistances

 * Cancel Natural Elements
 * Tolerance-type Skill that grants very strong resistance to any types of natural phenomena, e.g. lightning, regardless of whether or not they are caused by magic or physics. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Physical Attack
 * Tolerance-type Skill that grants very strong resistance to any types of physical attacks. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Abnormal Condition
 * Tolerance-type Skill that grants very strong resistance to any types of abnormal condition. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Pain
 * Tolerance-type Skill that grants immunity to physical pain sensation.
 * Cancel Temperature
 * Tolerance-type Skill that grants extraordinary high resistance to fire, ice, heat and cold types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Rot
 * Tolerance-type Skill that grants very strong resistance to rot- and corrosion-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Magic
 * Tolerance-type Skill that grants resistance to any types of magic attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Spiritual Attack
 * Tolerance-type Skill that grants resistance to any types of spiritual attacks that damage the spiritual body. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Holy and Demonic Attack
 * Tolerance-type Skill that grants resistance to any types of attacks that are based on magic power or the holy attribute. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.

Equipment

 * Unnamed Katana
 * Legendary Grade Sword
 * Kurobe's Masterpiece. It is expected to reach Mythical Grade soon.


 * Unnamed Haori
 * Unknown Grade
 * Rimuru's iconic black coat.


 * Anti-Magic Mask
 * Unknown Grade Magic Item
 * Suppresses magicules.

Magic

 * Aspectual Magic
 * Nuclear Strike Magic
 * Legion Magic
 * Transportation Barrier
 * Barrier Magic
 * Anti-Magic Area
 * Space Expansion Barrier
 * Mind/Mental Magic
 * Illusion Magic
 * Transmit Thought
 * Sketch Thought
 * Magic Communication
 * Engraving Magic
 * Elemental Magic
 * Spatial Magic
 * Dress Change
 * Teleport
 * Warp Portal
 * Transportation
 * Fire Magic
 * Fire Ball
 * Giant Fireball
 * Giant Flame Barrier
 * Giant Flame Storm
 * Explosion Magic
 * Explosive Fire Magic
 * Greater Explosive Flames
 * Wind Magic
 * Wind Cutter
 * Tornado Blade
 * Water Magic
 * Ice Magic
 * Icicle Lance
 * Earth Magic


 * Storm Magic
 * Death-Calling Wind
 * Storm of Destruction
 * Black Lightning
 * Black Fire


 * Spirit Magic
 * Spirit Communication
 * Space Spirit Magic
 * Fire Spirit Magic
 * Wind Spirit Magic
 * Water Spirit Magic
 * Earth Spirit Magic


 * Demon Summoning Magic
 * Summon Greater Demon (it can also summon Arch Demons)
 * Summon Lesser Demon


 * Spirit Summoning Magic
 * Summon Greater Fire Spirit: Ifrit
 * Summon Medium Space Spirit
 * Summon Medium Fire Spirit: Salamander
 * Summon Medium Wind Spirit
 * Summon Medium Water Spirit
 * Summon Medium Earth Spirit: Beast Gnome
 * Summon Lesser Space Spirit
 * Summon Lesser Fire Spirit
 * Summon Lesser Wind Spirit
 * Summon Lesser Water Spirit
 * Summon Lesser Earth Spirit


 * Holy Magic
 * Divine Miracle - Through Rimuru's own power he can manipulate spiritrons, the building block of all magical energy, to cast incredibly powerful spells.
 * Divine Miracle, Disintegration | In a process similar to nuclear decay, spiritrons bombard the target and destroy them on a molecular level.
 * Divine Miracle, Holy Ray | A large beam or ray of spiritrons shoots out from the user, bypassing all barriers and destroying the target.
 * Holy Cannon | A focused beam of holy energy that rapidly purifies the magicules of a target. While a holy being or a being without magicules would simply be pushed by the shockwave, it's a surefire technique for killing monsters.
 * Holy Blessing | A wide range wave of holy energy surges from the user, purifying a large amount of magicules, and destroying any lesser monsters.
 * Holy Field | Usually maintained by several magicians working in tandem, within the radius of the barrier purification of all magicules commences. Lesser monsters are killed instantly, and any higher magical being is severely weakened. The barrier is even capable of preventing the use of regular magic and sealing the use of most skills.
 * Prison Field - A much weaker version of Holy Field that weakens all monsters over a vast area and prevents escape.
 * Heal Ailments/Recovery | By utilizing holy energy, wounds and diseases can be cured instantly, and at higher levels, even entire limbs and organs can be regenerated.
 * Divine Miracle: Resurrection | By utilizing spiritrons, the user is able to heal any wound and even bring back the recently deceased.


 * Physics Magic
 * Megiddo
 * A Physically driven which uses Spirit to form multiple, very large magnifying-glass water constructs in the air, which are actually lesser water spirits transformed to suit the user's needs. This focuses the energy of the sun into a devastating heat beam capable of reaching thousands of degrees. The constructs disintegrate after use, but the energy needed to replace and maintain them is very little. Because they are clear, thin lenses of suspended water, the constructs are almost impossible to see. The size and number of lenses can be changed to varying effects: decimating 1000 armored soldiers in a single shot to killing a single target instantly and without sound. By gathering water droplets from the water vapor in the atmosphere, in the shape of convex lenses in the sky, Rimuru condenses sunlight to the point where it becomes a massive laser beam, similar to using magnifying glass. The skill has low requirements; the water droplets can continually be replaced when they evaporate. The massive energy beam is a physical phenomenon, and therefore cannot be blocked by magic disrupting barriers.
 * Argos
 * A variation of Meggido that allows the user to observe almost anywhere on the planet, in real time, via a reflective satellite of water in space, and even enables to cast Meggido during night.

Arts

 * Battlewill: Transforms the Aura of the user into Fighting Spirit, which enhances the user's physical form. This enhancement is independent from Skills-based enhancements, so Skill-based enhancements can be used alongside Battlewill.
 * Modelwill: Imbues an object with Aura or magicules to enhance it. It can also be shot as very versatile projectiles, being able to, among other things, coat a Magic- or Skill-attack within, which can either be used as a surprise attack or shield the attack from any anti-magic Skills like Magic Interference.
 * Formhide: An art which conceals the user's prescense.


 * Qi Fighting Techniques - A combinations of Arts and and Magic, the user can imbue magical effects into his Aura/Fighting Spirit to devastating effect.
 * Qi Slash - A simple but deadly technique, the user imbues their fighting spirit with the magical attributes that the opponent is weak against making their strikes devastating attacks.


 * Storm Break - Rimuru combines Veldora's Storm Magic with Arts to coat his sword in devastating magic. It is based on Hinata's Melt Slash and although the force behind it is much less, the powerful secondary effects make it just as deadly.


 * Melt Slash - The user combines magic and arts by applying Disintegration to their sword and launching themselves at the opponent at immense speeds.

Other Abilities

 * Master Swordsman - Rimuru is a master swordsman trained by Hakurou and further refined in his fight with Hinata. He was able to completely overwhelm Yuuki Kagurazaka with pure skill. Rimuru's weapon of choice is a Katana.
 * Great Sage/Raphael Prevents Rimuru's deep psyche from being interfered with, which blocks attempts to read his mind or memories even by beings such as True Dragons.
 * Special Soul - It has been stated that Rimuru's soul is extraordinarly strong on several occassions (This being the entire reason the Primordial Demons follow him), And according to Veldora, Rimuru is the only person to have ever reincarnated across worlds into a fully magic body while also retaining all his memories.

Subordinates Skills
Skills gained via "Food Chain" and accessible via Uriel's Law Manipulation.


 * Unique Skills
 * Cook - Shion
 * Battle God - Shion
 * Generalissimo - Benimaru
 * Shadow Striker - Souei
 * Analyst - Shuna
 * Manufacturer - Shuna
 * Martial Master - Hakurou
 * Godly Craftsman - Kurobe
 * Magic Wolf King - Ranga
 * Magic Wolf Summon - Gobuta
 * Tuner - Gabiru
 * Guardian - Geld
 * Gourmet - Geld
 * Tempter - Diablo
 * Reverser - Beretta
 * Limiter - Gozur & Mezur
 * Extra Skills
 * Ultra Instinct
 * Thought Guidance
 * Holy-Demonic Reversal
 * All-Seeing Eye
 * Flame Domination
 * Magic Burn
 * Identify Armor
 * Perfect Memory