Kingdom of Falmuth

The Kingdom of Falmuth (ファルムス王国) was a country west of the Armed Nation of Dwargon, that was for a time known as the gateway to the western nations. It was brought to ruin and passed down on to future generations as a foolish country that incurred the wrath of a Demon Lord.

Background
Falmuth was a large country that competed for the top spot or close second among the western nations. It had a population of 40 million, with 25% of that figure being members of the Free Guild. Although it had a warm climate and a sufficient level of agriculture, its primary source of income for hundreds of years came from its position as a large trade center. Their livelihood, which depended on this source, was threatened by the rise of the Jura Tempest Federation.

Motivated to protect their interests, and spurred by the king's greed, they launched an invasion to snuff out this threat, triggering a series of events that led to their downfall and being replaced by the Kingdom of Farmenas.

Government
Falmuth was a feudal state that had a class system in place, with its monarch granting members of nobility their own territory to govern. Under the reign of the despotic King Edmaris, the only other individual that came close to him in authority was the prominent Archbishop Reyhiem of the local branch of the Western Holy Church. The power of the royal family was not all-reaching, as the royal court was often the scene of heated arguments and bargaining.

Economy
Most of the country's revenue came from charging extortionate prices on its imported goods. Leveraging their geographical advantage, they exacted a heavy toll for use of their trade routes, for merchants and travelers coming to and from Dwargon and the Eastern Empire. They were for a time Dwargon's main trading partner, and greatly profited from selling their products.

Marris
Marris was the capital of Falmuth, where most of the country's wealth was concentrated, being home to 3 million people alone. The royal castle is surrounded by the splendid mansions and gardens of the local aristocrats, giving the city an air of wealth. It's home to the headquarters of the Falmuth branch of the Holy Western Church, which is a noticeably large building, reflecting the importance the religion has on the country.

Military Strength
Falmuth was a vast nation. With the resources it had at hand, it could mobilize a maximum of a 100,000 soldiers. The elites among them include:
 * Falmuth Royal Knight Corps: 5,000 members. The all-powerful army led by Folgen, its captain. Serving the king directly, it was a pack of elites, allowed to move freely under the king's orders. Each one of them rated a B in battle, and they boasted a reputation as the most powerful fighters among the Western Nations.
 * Falmuth Sorcerer Alliance: 1,000 members. A group of royal magic academy graduates led by Razen. Each one of them was an expert in magic, handpicked for their unique gifts in battle-oriented spells.
 * Falmuth Noble Knight Federation: 5,000 members. An elite corps of composed of specially selected soldiers (including some of the younger nobles) who served the upper levels of nobility directly. They were a force to have been reckoned with, even if they were primarily career soldiers with only sparse experience in actual combat.
 * Falmuth Mercenary Brigades: 6,000 members. This group was normally charged with keeping the peace inside and outside Falmuth with a bare minimum of members, but they could have been conscripted for emergencies and have their full strength taken advantage of. Their ranks contained a wealth of ambitious young men and women eager to prove themselves in battle and earn a spot in the ordained knight rolls.

Otherworlders
Falmuth would perform summoning rituals regularly to summon Otherworlders and bind them as living weapons for the country. These were some examples of summoned otherworlders in Falmuth: Folgen, Shogo Taguchi, Kyoya Tachibana, Kirara Mizutani, Kirara Mizutani.

pt-br:Reino Farmas