Time Stop

Time Stop (時間停止) is an Art that utilizes the power of Time Manipulation to stop the flow of time entirely for a short duration. It costs an immense amount of energy to keep active but offers a nigh absolute victory against those who cannot "move" in the stopped world.

Effects
During the duration of a time stop, the flow of time is completely frozen for all worlds/dimensions, resulting in a place where the laws of physics and law of causality don't fully apply called the Stopped World (停止世界). Within the stopped world, matter and energy of any kind cannot move and things such as molecular binding forces do not exist, making physical durability meaningless. Only beings who can think with their hearts and are able to manipulate Information Particles are able to perceive the stopped world, and only those who have managed to gain the ability to transfer their entire existence in information form between sets of Information Particles — referred to as Digital Natures — are able to "move" in the stopped world since Information Particles have no mass at all. Since they aren't actually moving their particles from place to place and instead moving their information between different sets of static Information Particles, the laws of physics are not broken and the speed of light is not exceeded. Moving in this Stopped world can be considered transcending time and space due to a Digital Lifeform's nature. Between those who could move in the 'Stopped World' and those who couldn't, there is a dimensional barrier that could never be overcome.

Within the stopped world, where particles such as magicules and spiritrons cannot flow, emission type abilities are almost completely impossible to use; however, under the right circumstances, they can still be taken advantage of. While magic itself cannot be cast within the stopped world, the effects of already cast magic — such as barriers — remain intact and it's even possible to set up attacks and use them as trump cards in a key moment, as demonstrated by Chloe Aubert. However, tricks like these aside, the only way to damage an opponent within the stopped world is to use Information Particles to bombard the target and overwrite their information. Thus battles within the stopped world are determined almost entirely by who can better manipulate Information Particles between them.