Rimuru Tempest/Abilities and Gear

Abilities

 * -|Physiology=
 * SlimeViscous Organism : As a Slime, Rimuru is a monster that doesn't need to breathe, sleep or eat, as he can survive only on the magicules in the atmosphere.
 * Intrinsic Skills: As a Slime, Rimuru has the species-specific Skills of Absorb, Dissolve, and Self-Regeneration. These are later fused into Unique Skill Predator to create Extra Skill Ultraspeed Regeneration.
 * Absorb and Dissolve: Slime-species intrinsic Skills that are inferior versions of Unique Skills Predator and Glutton.
 * Self-Regeneration: Allows the user to regenerate from injuries which include regenerating lost limbs. An inferior version of Extra Skill Ultraspeed Regeneration.
 * Demon SlimeDemonic Viscous Spirit Body : As a Demon Slime all his bodily attributes are greatly enhanced. He can freely change between a material and a spiritual body.
 * Intrinsic skills: As a Demon Slime, Rimuru has the species-specific skills of Infinite Regeneration, Control Magic, Multilayer Barrier, Universal Detect, Universal Shapeshift, Demon Lord's Haki, Enhanced Replication, Spatial Motion, Darkflame Lightning, and Universal Thread.
 * Infinite Regeneration: Enhanced version of Extra Skill Ultraspeed Regeneration. Works even quicker than its previous version and can now even regenerate from having the Spiritual Body shattered.
 * Control Magic: Same as its Extra Skill version, but further enhanced.
 * Multilayer Barrier: Same as its Extra Skill version, but further enhanced.
 * Universal Detect: Multi-purpose Sense-Skill that contains the effects of other Sense-Skills like Magic Sense, Sense Heat Source, Sense Soundwave, and Keen Smell.
 * Universal Shapeshift: Same as its Extra Skill version, but further enhanced.
 * Demon Lord's Haki: A Skill that enhances a magic-based creature's Monster Aura. Needs to be at least on the level of a Demon Lord Breed to acquire. This Skill is a composite of several other Skills like Coercion and Magic Aura, among others. It causes Fear and can even cause instant death to those who can't resist it.
 * Enhanced Replication Improved version of Replication. Capable of being used as an incarnation medium for True Dragons.
 * Spatial Motion: Same as its Extra Skill version, but further enhanced.
 * Darkflame Lightning: Enhanced version of combined Extra Skills Dark Flame and Dark Thunder.
 * Universal Thread: Enhanced version of Sticky-Steel Thread.

"A Skill is an ability that, on rare occasions, can be acquired in recognition of some form of personal growth."
 * -|Common Skills=

- Great Sage, manga vol. 1


 * Water Blade: Originally a Common Skill, was integrated into Control Water which was then also integrated into Control Particles. It creates a highly pressurized blade of water. Fast enough to leave afterimages.
 * Flare Circle: An attack move that combines Rimuru's Ranged Barrier with a flame-generating magic circle and Flame Transformation (now integrated into Dark Flames), it seals the target in a boundary that prevents thermal energy from leaking out, and then burns the opponent alongside all the oxygen within the barrier. Any living thing that breathes air without having Resist Flame Attack (or better), or some other means of defense, will perish within it.
 * Hell Flare: An attack move that creates a Ranged Barrier dome five meters in diameter which burns the target to nothingness with temperatures of several hundred million degrees if compressed enough. Capable of breaking through even extraordinary resistance against Flames or Heat.
 * God's Wrath (Megiddo): A skill which uses Elemental Magic to form multiple very large magnifying-glass water constructs in the air. This focus the energy of the sun into a devastating heat beam capable of reaching thousands of degrees. The constructs disintegrate after use, but the energy needed to replace and maintain them is very little. Because they are clear, thin lenses of suspended water, the constructs are almost impossible to see. The size and number of lenses can be changed to varying effects: decimating 1000 armored soldiers in a single shot to killing a single target instantly and without sound. By using Water magic to create droplets of water in the shape of convex lenses in the sky, Rimuru condenses sunlight to the point where it becomes a massive laser beam which is similar to using magnifying glass. Due to the low requirements of water magic, the water droplets can continually be replaced when they evaporate. The Massive energy beam is a physical phenomenon, and therefore cannot be blocked by magic disrupting barriers.
 * Disintegration: The ultimate in targeted, destructive magic, which emits flashes of white light as it pours from Hinata's hands. It moves almost at light speed, as its holy power makes cells and souls vanish without a trace.
 * Melt Slash: An ability which infuses her strongest magic, Disintegration with her sword art. Hinata then turns into a beam of light and quickly approaches her target.


 * -|Magic=
 * Icicle Lance: Magic which creates multiple ice pillars which he fires at his opponents.
 * Warp Portal: A type of elemental magic which allows the caster to draw the same series of symbols at the entrance and exit. These symbols worked strictly as pairs, so stepping into a Portal would always bring you to the same destination.
 * Anti-Magic Area: Magic which is formed by rewriting the laws of the world to create a barrier which prevents the usage of magic.
 * Summoning Magic: Magic which can be used to summon other beings such as spirits or demons.


 * -|Resistances=
 * Great Sage: Prevents Rimuru's deep psyche from being interfered with, which blocks attempts to read his mind or memories.
 * Otherworld-Reincarnator: Has a strong soul which allowed Rimuru to survive the crossing between worlds with only his soul. Possesses multiple Unique Skills which are the shape of the mind itself and are inscribed into the soul, so they require a strong soul for the user to hold them, even more so with multiple Unique Skills.
 * Cancel Pain: Tolerance-type Skill that grants immunity to physical pain sensation.
 * Cancel Temperature: Tolerance-type Skill that grants extraordinary high resistance to fire, ice, heat and cold types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Rot: Tolerance-type Skill that grants very strong resistance to rot- and corrosion-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Electricity: Tolerance-type Skill that grants resistance to electricity-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Physical Attack: Tolerance-type Skill that grants resistance to any types of physical attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Paralysis: Tolerance-type Skill that grants resistance to paralysis-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Magic: Tolerance-type Skill that grants resistance to any types of magic attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Poison: Tolerance-type Skill that grants resistance to poison-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Ultimate Skill User: As an ultimate skill user Rimuru cannot be affected by low-level skills. Ultimate skills are devices to grant access to the ultimate principles of this world. That is why, in order to combat against an ultimate skill, one must employ an ultimate skill as well.
 * Cancel Physical Attack: Tolerance-type Skill that grants very strong resistance to any types of physical attacks. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Natural Elements: Tolerance-type Skill that grants very strong resistance to any types of natural phenomena, e.g. lightning, regardless of whether or not they are caused by magic or physics. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Abnormal Condition: Tolerance-type Skill that grants very strong resistance to any types of abnormal condition. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Spiritual Attack: Tolerance-type Skill that grants resistance to any types of spiritual attacks that damage the spirit body. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Holy and Demonic Attack: Tolerance-type Skill that grants resistance to any types of attacks that are based on magic power or the holy attribute. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.